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Description

There have been several Unity export fixes which never ended up in a unitypackage for over a year.
This PR adds a new package.

Also included bugfixes from #759 (pause/resume) and #894.

Changes included

  • Avoid invalid iOS export when current build target is not iOS.
  • (Android) Disable absolute ndk path from Unity export. (Unity 2022.3.x and newer)
  • (Android) Add missing namespace in unityLibrary build.gradle for Android Gradle plugin (AGP) 8.x.
  • (Web) Fix Javascript error on Play and Pause.
  • (Android) Fix build error resource style/UnityThemeSelector not found in the example project.
  • Use Il2CppCodeGeneration.OptimizeSpeed in Android and iOS release exports.

Type of Change

  • ✨ New feature (non-breaking change which adds functionality)
  • 🛠️ Bug fix (non-breaking change which fixes an issue)
  • ❌ Breaking change (fix or feature that would cause existing functionality to change)
  • 🧹 Code refactor
  • ✅ Build configuration change
  • 📝 Documentation
  • 🗑️ Chore

@timbotimbo timbotimbo self-requested a review February 25, 2025 23:09
@timbotimbo timbotimbo merged commit c8b112e into juicycleff:master Feb 25, 2025
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@timbotimbo timbotimbo deleted the unitypackage_update branch August 4, 2025 12:20
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2 participants